CopyCat & machine-learning cleanup
Trained CopyCat networks inside Nuke for repetitive beauty work, rig removal and marker patching across shot families — hand-finished, never shipped raw.
Vancouver, BC · VES Member
Ten years of Nuke compositing across A-class features and series — deep comp, 2D/3D integration, keying and photoreal finishing. Also directing, shooting and cutting original work.
Studios
Selected credits
Full IMDb →Showreel

Mikros Animation
Senior Lighting / Compositing — comp relighting, cryptomattes, AOVs

Director / Comp / Edit
Shot, composited and cut on location in Sweden

Brown Bag Films
350 shots — live-action 2D/3D integration, keying, wire removal

Nuke · Shot work
Deep comp, 2D/3D integration and finishing

Personal / lookdev
Unreal Engine lighting, lookdev and final comp
Everything below is production-tested on shipped shows, not tutorials.
Nuke
Expert · 5+ yrs
Mocha Pro
Tracking, PowerMesh
Silhouette FX
Roto, paint
Blackmagic Fusion
Full comp
Maya
Shot prep
Unreal Engine 5.4
Lookdev, cinematics
After Effects
Motion, cleanup
Photoshop
Matte painting
Python for Nuke
Workflow automation
ShotGrid / ftrack
Pipeline
Deadline
Render management
R&D
Trained CopyCat networks inside Nuke for repetitive beauty work, rig removal and marker patching across shot families — hand-finished, never shipped raw.
Trained under Victor Perez. Node-based diffusion for concept frames, texture fills and set-extension plates that then go through a normal comp pipeline.
Built AI-assisted comp templates at Eyeline Studios so a look approved on one shot propagates cleanly across a sequence.
AI is a tool inside the pipeline, not a replacement for craft. Every frame is reviewed, art-directed and finished by hand before it leaves my machine.
Directing, shooting and editing outside the studio — live events, dance and performance, documentary coverage and stills.
Event film · 2025
Shot, directed and edited — multi-camera stage coverage and colour grade.
Event & performance
Festivals, showcases and stage work — multi-cam capture, edit and grade.
Documentary & interview
Small-crew shoots, natural light, story-first cutting.
Stills & plates
Portrait and location photography, plus reference and HDRI plate capture for VFX.
Vancouver · documentary series
A quiet, observational set from a week-long movement lab — circles, floorwork, reflections and the small human moments between the scores.
Vancouver · available light
Remote or Vancouver-based. Feature, episodic, animation and commercial. Résumé and cover letter below.